package com.hypixel.hytale.protocol.packets.machinima;
import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.protocol.io.PacketIO;
import com.hypixel.hytale.protocol.io.ProtocolException;
import com.hypixel.hytale.protocol.io.ValidationResult;
import com.hypixel.hytale.protocol.io.VarInt;
import io.netty.buffer.ByteBuf;
import java.util.Arrays;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class UpdateMachinimaScene implements Packet {
public static final int PACKET_ID = 262;
public static final boolean IS_COMPRESSED = true;
public static final int NULLABLE_BIT_FIELD_SIZE = 1;
public static final int FIXED_BLOCK_SIZE = 6;
public static final int VARIABLE_FIELD_COUNT = 3;
public static final int VARIABLE_BLOCK_START = 18;
public static final int MAX_SIZE = 36864033;
@Nullable
public String player;
@Nullable
public String sceneName;
public float frame;
@Nonnull
public SceneUpdateType updateType;
@Nullable
public byte[] scene;
public int getId() {
return 262;
}
public UpdateMachinimaScene() {
this.updateType = SceneUpdateType.Update;
}
public UpdateMachinimaScene(@Nullable String player, @Nullable String sceneName, float frame, @Nonnull SceneUpdateType updateType, @Nullable byte[] scene) {
this.updateType = SceneUpdateType.Update;
this.player = player;
this.sceneName = sceneName;
this.frame = frame;
this.updateType = updateType;
this.scene = scene;
}
public UpdateMachinimaScene(@Nonnull UpdateMachinimaScene other) {
this.updateType = SceneUpdateType.Update;
this.player = other.player;
this.sceneName = other.sceneName;
this.frame = other.frame;
this.updateType = other.updateType;
this.scene = other.scene;
}
@Nonnull
public static UpdateMachinimaScene deserialize(@Nonnull ByteBuf buf, int offset) {
UpdateMachinimaScene obj = new UpdateMachinimaScene();
byte nullBits = buf.getByte(offset);
obj.frame = buf.getFloatLE(offset + 1);
obj.updateType = SceneUpdateType.fromValue(buf.getByte(offset + 5));
if ((nullBits & 1) != 0) {
int varPos0 = offset + 18 + buf.getIntLE(offset + 6);
int playerLen = VarInt.peek(buf, varPos0);
if (playerLen < 0) {
throw ProtocolException.negativeLength("Player", playerLen);
}
if (playerLen > 4096000) {
throw ProtocolException.stringTooLong("Player", playerLen, 4096000);
}
obj.player = PacketIO.readVarString(buf, varPos0, PacketIO.UTF8);
}
if ((nullBits & 2) != 0) {
int varPos1 = offset + 18 + buf.getIntLE(offset + 10);
int sceneNameLen = VarInt.peek(buf, varPos1);
if (sceneNameLen < 0) {
throw ProtocolException.negativeLength("SceneName", sceneNameLen);
}
if (sceneNameLen > 4096000) {
throw ProtocolException.stringTooLong("SceneName", sceneNameLen, 4096000);
}
obj.sceneName = PacketIO.readVarString(buf, varPos1, PacketIO.UTF8);
}
if ((nullBits & 4) != 0) {
int varPos2 = offset + 18 + buf.getIntLE(offset + 14);
int sceneCount = VarInt.peek(buf, varPos2);
if (sceneCount < 0) {
throw ProtocolException.negativeLength("Scene", sceneCount);
}
if (sceneCount > 4096000) {
throw ProtocolException.arrayTooLong("Scene", sceneCount, 4096000);
}
int varIntLen = VarInt.length(buf, varPos2);
if ((long)(varPos2 + varIntLen) + (long)sceneCount * 1L > (long)buf.readableBytes()) {
throw ProtocolException.bufferTooSmall("Scene", varPos2 + varIntLen + sceneCount * 1, buf.readableBytes());
}
obj.scene = new byte[sceneCount];
for(int i = 0; i < sceneCount; ++i) {
obj.scene[i] = buf.getByte(varPos2 + varIntLen + i * 1);
}
}
return obj;
}
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) {
byte nullBits = buf.getByte(offset);
int maxEnd = 18;
if ((nullBits & 1) != 0) {
int fieldOffset0 = buf.getIntLE(offset + 6);
int pos0 = offset + 18 + fieldOffset0;
int sl = VarInt.peek(buf, pos0);
pos0 += VarInt.length(buf, pos0) + sl;
if (pos0 - offset > maxEnd) {
maxEnd = pos0 - offset;
}
}
if ((nullBits & 2) != 0) {
int fieldOffset1 = buf.getIntLE(offset + 10);
int pos1 = offset + 18 + fieldOffset1;
int sl = VarInt.peek(buf, pos1);
pos1 += VarInt.length(buf, pos1) + sl;
if (pos1 - offset > maxEnd) {
maxEnd = pos1 - offset;
}
}
if ((nullBits & 4) != 0) {
int fieldOffset2 = buf.getIntLE(offset + 14);
int pos2 = offset + 18 + fieldOffset2;
int arrLen = VarInt.peek(buf, pos2);
pos2 += VarInt.length(buf, pos2) + arrLen * 1;
if (pos2 - offset > maxEnd) {
maxEnd = pos2 - offset;
}
}
return maxEnd;
}
public void serialize(@Nonnull ByteBuf buf) {
int startPos = buf.writerIndex();
byte nullBits = 0;
if (this.player != null) {
nullBits = (byte)(nullBits | 1);
}
if (this.sceneName != null) {
nullBits = (byte)(nullBits | 2);
}
if (this.scene != null) {
nullBits = (byte)(nullBits | 4);
}
buf.writeByte(nullBits);
buf.writeFloatLE(this.frame);
buf.writeByte(this.updateType.getValue());
int playerOffsetSlot = buf.writerIndex();
buf.writeIntLE(0);
int sceneNameOffsetSlot = buf.writerIndex();
buf.writeIntLE(0);
int sceneOffsetSlot = buf.writerIndex();
buf.writeIntLE(0);
int varBlockStart = buf.writerIndex();
if (this.player != null) {
buf.setIntLE(playerOffsetSlot, buf.writerIndex() - varBlockStart);
PacketIO.writeVarString(buf, this.player, 4096000);
} else {
buf.setIntLE(playerOffsetSlot, -1);
}
if (this.sceneName != null) {
buf.setIntLE(sceneNameOffsetSlot, buf.writerIndex() - varBlockStart);
PacketIO.writeVarString(buf, this.sceneName, 4096000);
} else {
buf.setIntLE(sceneNameOffsetSlot, -1);
}
if (this.scene != null) {
buf.setIntLE(sceneOffsetSlot, buf.writerIndex() - varBlockStart);
if (this.scene.length > 4096000) {
throw ProtocolException.arrayTooLong("Scene", this.scene.length, 4096000);
}
VarInt.write(buf, this.scene.length);
for(byte item : this.scene) {
buf.writeByte(item);
}
} else {
buf.setIntLE(sceneOffsetSlot, -1);
}
}
public int computeSize() {
int size = 18;
if (this.player != null) {
size += PacketIO.stringSize(this.player);
}
if (this.sceneName != null) {
size += PacketIO.stringSize(this.sceneName);
}
if (this.scene != null) {
size += VarInt.size(this.scene.length) + this.scene.length * 1;
}
return size;
}
public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) {
if (buffer.readableBytes() - offset < 18) {
return ValidationResult.error("Buffer too small: expected at least 18 bytes");
} else {
byte nullBits = buffer.getByte(offset);
if ((nullBits & 1) != 0) {
int playerOffset = buffer.getIntLE(offset + 6);
if (playerOffset < 0) {
return ValidationResult.error("Invalid offset for Player");
}
int pos = offset + 18 + playerOffset;
if (pos >= buffer.writerIndex()) {
return ValidationResult.error("Offset out of bounds for Player");
}
int playerLen = VarInt.peek(buffer, pos);
if (playerLen < 0) {
return ValidationResult.error("Invalid string length for Player");
}
if (playerLen > 4096000) {
return ValidationResult.error("Player exceeds max length 4096000");
}
pos += VarInt.length(buffer, pos);
pos += playerLen;
if (pos > buffer.writerIndex()) {
return ValidationResult.error("Buffer overflow reading Player");
}
}
if ((nullBits & 2) != 0) {
int sceneNameOffset = buffer.getIntLE(offset + 10);
if (sceneNameOffset < 0) {
return ValidationResult.error("Invalid offset for SceneName");
}
int pos = offset + 18 + sceneNameOffset;
if (pos >= buffer.writerIndex()) {
return ValidationResult.error("Offset out of bounds for SceneName");
}
int sceneNameLen = VarInt.peek(buffer, pos);
if (sceneNameLen < 0) {
return ValidationResult.error("Invalid string length for SceneName");
}
if (sceneNameLen > 4096000) {
return ValidationResult.error("SceneName exceeds max length 4096000");
}
pos += VarInt.length(buffer, pos);
pos += sceneNameLen;
if (pos > buffer.writerIndex()) {
return ValidationResult.error("Buffer overflow reading SceneName");
}
}
if ((nullBits & 4) != 0) {
int sceneOffset = buffer.getIntLE(offset + 14);
if (sceneOffset < 0) {
return ValidationResult.error("Invalid offset for Scene");
}
int pos = offset + 18 + sceneOffset;
if (pos >= buffer.writerIndex()) {
return ValidationResult.error("Offset out of bounds for Scene");
}
int sceneCount = VarInt.peek(buffer, pos);
if (sceneCount < 0) {
return ValidationResult.error("Invalid array count for Scene");
}
if (sceneCount > 4096000) {
return ValidationResult.error("Scene exceeds max length 4096000");
}
pos += VarInt.length(buffer, pos);
pos += sceneCount * 1;
if (pos > buffer.writerIndex()) {
return ValidationResult.error("Buffer overflow reading Scene");
}
}
return ValidationResult.OK;
}
}
public UpdateMachinimaScene clone() {
UpdateMachinimaScene copy = new UpdateMachinimaScene();
copy.player = this.player;
copy.sceneName = this.sceneName;
copy.frame = this.frame;
copy.updateType = this.updateType;
copy.scene = this.scene != null ? Arrays.copyOf(this.scene, this.scene.length) : null;
return copy;
}
public boolean equals(Object obj) {
if (this == obj) {
return true;
} else if (!(obj instanceof UpdateMachinimaScene)) {
return false;
} else {
UpdateMachinimaScene other = (UpdateMachinimaScene)obj;
return Objects.equals(this.player, other.player) && Objects.equals(this.sceneName, other.sceneName) && this.frame == other.frame && Objects.equals(this.updateType, other.updateType) && Arrays.equals(this.scene, other.scene);
}
}
public int hashCode() {
int result = 1;
result = 31 * result + Objects.hashCode(this.player);
result = 31 * result + Objects.hashCode(this.sceneName);
result = 31 * result + Float.hashCode(this.frame);
result = 31 * result + Objects.hashCode(this.updateType);
result = 31 * result + Arrays.hashCode(this.scene);
return result;
}
}