package com.hypixel.hytale.protocol;
import com.hypixel.hytale.protocol.io.ProtocolException;
public enum InteractionType {
Primary(0),
Secondary(1),
Ability1(2),
Ability2(3),
Ability3(4),
Use(5),
Pick(6),
Pickup(7),
CollisionEnter(8),
CollisionLeave(9),
Collision(10),
EntityStatEffect(11),
SwapTo(12),
SwapFrom(13),
Death(14),
Wielding(15),
ProjectileSpawn(16),
ProjectileHit(17),
ProjectileMiss(18),
ProjectileBounce(19),
Held(20),
HeldOffhand(21),
Equipped(22),
Dodge(23),
GameModeSwap(24);
public static final InteractionType[] VALUES = values();
private final int value;
private InteractionType(int value) {
this.value = value;
}
public int getValue() {
return this.value;
}
public static InteractionType fromValue(int value) {
if (value >= 0 && value < VALUES.length) {
return VALUES[value];
} else {
throw ProtocolException.invalidEnumValue("InteractionType", value);
}
}
}