package com.hypixel.hytale.protocol;
import com.hypixel.hytale.protocol.io.PacketIO;
import com.hypixel.hytale.protocol.io.ProtocolException;
import com.hypixel.hytale.protocol.io.ValidationResult;
import com.hypixel.hytale.protocol.io.VarInt;
import io.netty.buffer.ByteBuf;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class UVMotion {
public static final int NULLABLE_BIT_FIELD_SIZE = 1;
public static final int FIXED_BLOCK_SIZE = 19;
public static final int VARIABLE_FIELD_COUNT = 1;
public static final int VARIABLE_BLOCK_START = 19;
public static final int MAX_SIZE = 16384024;
@Nullable
public String texture;
public boolean addRandomUVOffset;
public float speedX;
public float speedY;
public float scale;
public float strength;
@Nonnull
public UVMotionCurveType strengthCurveType;
public UVMotion() {
this.strengthCurveType = UVMotionCurveType.Constant;
}
public UVMotion(@Nullable String texture, boolean addRandomUVOffset, float speedX, float speedY, float scale, float strength, @Nonnull UVMotionCurveType strengthCurveType) {
this.strengthCurveType = UVMotionCurveType.Constant;
this.texture = texture;
this.addRandomUVOffset = addRandomUVOffset;
this.speedX = speedX;
this.speedY = speedY;
this.scale = scale;
this.strength = strength;
this.strengthCurveType = strengthCurveType;
}
public UVMotion(@Nonnull UVMotion other) {
this.strengthCurveType = UVMotionCurveType.Constant;
this.texture = other.texture;
this.addRandomUVOffset = other.addRandomUVOffset;
this.speedX = other.speedX;
this.speedY = other.speedY;
this.scale = other.scale;
this.strength = other.strength;
this.strengthCurveType = other.strengthCurveType;
}
@Nonnull
public static UVMotion deserialize(@Nonnull ByteBuf buf, int offset) {
UVMotion obj = new UVMotion();
byte nullBits = buf.getByte(offset);
obj.addRandomUVOffset = buf.getByte(offset + 1) != 0;
obj.speedX = buf.getFloatLE(offset + 2);
obj.speedY = buf.getFloatLE(offset + 6);
obj.scale = buf.getFloatLE(offset + 10);
obj.strength = buf.getFloatLE(offset + 14);
obj.strengthCurveType = UVMotionCurveType.fromValue(buf.getByte(offset + 18));
int pos = offset + 19;
if ((nullBits & 1) != 0) {
int textureLen = VarInt.peek(buf, pos);
if (textureLen < 0) {
throw ProtocolException.negativeLength("Texture", textureLen);
}
if (textureLen > 4096000) {
throw ProtocolException.stringTooLong("Texture", textureLen, 4096000);
}
int textureVarLen = VarInt.length(buf, pos);
obj.texture = PacketIO.readVarString(buf, pos, PacketIO.UTF8);
int var10000 = pos + textureVarLen + textureLen;
}
return obj;
}
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) {
byte nullBits = buf.getByte(offset);
int pos = offset + 19;
if ((nullBits & 1) != 0) {
int sl = VarInt.peek(buf, pos);
pos += VarInt.length(buf, pos) + sl;
}
return pos - offset;
}
public void serialize(@Nonnull ByteBuf buf) {
byte nullBits = 0;
if (this.texture != null) {
nullBits = (byte)(nullBits | 1);
}
buf.writeByte(nullBits);
buf.writeByte(this.addRandomUVOffset ? 1 : 0);
buf.writeFloatLE(this.speedX);
buf.writeFloatLE(this.speedY);
buf.writeFloatLE(this.scale);
buf.writeFloatLE(this.strength);
buf.writeByte(this.strengthCurveType.getValue());
if (this.texture != null) {
PacketIO.writeVarString(buf, this.texture, 4096000);
}
}
public int computeSize() {
int size = 19;
if (this.texture != null) {
size += PacketIO.stringSize(this.texture);
}
return size;
}
public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) {
if (buffer.readableBytes() - offset < 19) {
return ValidationResult.error("Buffer too small: expected at least 19 bytes");
} else {
byte nullBits = buffer.getByte(offset);
int pos = offset + 19;
if ((nullBits & 1) != 0) {
int textureLen = VarInt.peek(buffer, pos);
if (textureLen < 0) {
return ValidationResult.error("Invalid string length for Texture");
}
if (textureLen > 4096000) {
return ValidationResult.error("Texture exceeds max length 4096000");
}
pos += VarInt.length(buffer, pos);
pos += textureLen;
if (pos > buffer.writerIndex()) {
return ValidationResult.error("Buffer overflow reading Texture");
}
}
return ValidationResult.OK;
}
}
public UVMotion clone() {
UVMotion copy = new UVMotion();
copy.texture = this.texture;
copy.addRandomUVOffset = this.addRandomUVOffset;
copy.speedX = this.speedX;
copy.speedY = this.speedY;
copy.scale = this.scale;
copy.strength = this.strength;
copy.strengthCurveType = this.strengthCurveType;
return copy;
}
public boolean equals(Object obj) {
if (this == obj) {
return true;
} else if (!(obj instanceof UVMotion)) {
return false;
} else {
UVMotion other = (UVMotion)obj;
return Objects.equals(this.texture, other.texture) && this.addRandomUVOffset == other.addRandomUVOffset && this.speedX == other.speedX && this.speedY == other.speedY && this.scale == other.scale && this.strength == other.strength && Objects.equals(this.strengthCurveType, other.strengthCurveType);
}
}
public int hashCode() {
return Objects.hash(new Object[]{this.texture, this.addRandomUVOffset, this.speedX, this.speedY, this.scale, this.strength, this.strengthCurveType});
}
}