package com.hypixel.hytale.server.npc.corecomponents.world;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.corecomponents.SensorBase;
import com.hypixel.hytale.server.npc.corecomponents.world.builders.BuilderSensorEvent;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.npc.role.support.MarkedEntitySupport;
import com.hypixel.hytale.server.npc.sensorinfo.EntityPositionProvider;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import java.util.function.Supplier;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public abstract class SensorEvent extends SensorBase {
protected static final ComponentType<EntityStore, TransformComponent> TRANSFORM_COMPONENT_TYPE = TransformComponent.getComponentType();
protected final double range;
protected final EventSearchType searchType;
protected final int lockOnTargetSlot;
protected int playerEventMessageSlot;
protected int npcEventMessageSlot;
protected final EntityPositionProvider positionProvider = new EntityPositionProvider();
public SensorEvent(@Nonnull BuilderSensorEvent builder, @Nonnull BuilderSupport support) {
super(builder);
this.range = builder.getRange(support);
this.searchType = builder.getEventSearchType(support);
this.lockOnTargetSlot = builder.getLockOnTargetSlot(support);
}
public boolean matches(@Nonnull Ref<EntityStore> ref, @Nonnull Role role, double dt, @Nonnull Store<EntityStore> store) {
if (!super.matches(ref, role, dt, store)) {
this.positionProvider.clear();
return false;
} else {
switch (this.searchType.ordinal()) {
case 0:
Ref<EntityStore> playerFirstTarget = this.getPlayerTarget(ref, store);
if (playerFirstTarget == null) {
playerFirstTarget = this.getNpcTarget(ref, store);
}
return this.setTarget(role.getMarkedEntitySupport(), playerFirstTarget, store);
case 1:
return this.setTarget(role.getMarkedEntitySupport(), this.getPlayerTarget(ref, store), store);
case 2:
Ref<EntityStore> npcFirstTarget = this.getNpcTarget(ref, store);
if (npcFirstTarget == null) {
npcFirstTarget = this.getPlayerTarget(ref, store);
}
return this.setTarget(role.getMarkedEntitySupport(), npcFirstTarget, store);
case 3:
return this.setTarget(role.getMarkedEntitySupport(), this.getNpcTarget(ref, store), store);
default:
return false;
}
}
}
public InfoProvider getSensorInfo() {
return this.positionProvider;
}
protected boolean setTarget(@Nonnull MarkedEntitySupport support, @Nullable Ref<EntityStore> target, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
if (target == null) {
this.positionProvider.clear();
return false;
} else {
Ref<EntityStore> set = this.positionProvider.setTarget(target, componentAccessor);
if (set == null) {
return false;
} else {
if (this.lockOnTargetSlot >= 0) {
support.setMarkedEntity(this.lockOnTargetSlot, set);
}
return true;
}
}
}
@Nullable
protected abstract Ref<EntityStore> getPlayerTarget(@Nonnull Ref<EntityStore> var1, @Nonnull Store<EntityStore> var2);
@Nullable
protected abstract Ref<EntityStore> getNpcTarget(@Nonnull Ref<EntityStore> var1, @Nonnull Store<EntityStore> var2);
public static enum EventSearchType implements Supplier<String> {
PlayerFirst("search for events triggered by players first"),
PlayerOnly("search only for events triggered by players"),
NpcFirst("search for events triggered by npcs first"),
NpcOnly("search only for events triggered by npcs");
private final String description;
private EventSearchType(String description) {
this.description = description;
}
public String get() {
return this.description;
}
}
}