package com.hypixel.hytale.server.npc.corecomponents.audiovisual.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.animations.NPCAnimationSlot;
import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.holder.EnumHolder;
import com.hypixel.hytale.server.npc.asset.builder.holder.StringHolder;
import com.hypixel.hytale.server.npc.asset.builder.validators.StringNotEmptyValidator;
import com.hypixel.hytale.server.npc.corecomponents.audiovisual.SensorAnimation;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
import com.hypixel.hytale.server.npc.instructions.Sensor;
import javax.annotation.Nonnull;
public class BuilderSensorAnimation extends BuilderSensorBase {
protected final EnumHolder<NPCAnimationSlot> animationSlot = new EnumHolder<NPCAnimationSlot>();
protected final StringHolder animationId = new StringHolder();
public BuilderSensorAnimation() {
}
@Nonnull
public String getShortDescription() {
return "Check if a given animation is being played";
}
@Nonnull
public String getLongDescription() {
return this.getShortDescription();
}
@Nonnull
public Sensor build(@Nonnull BuilderSupport builderSupport) {
return new SensorAnimation(this, builderSupport);
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
@Nonnull
public Builder<Sensor> readConfig(@Nonnull JsonElement data) {
this.requireEnum(data, "Slot", this.animationSlot, NPCAnimationSlot.class, BuilderDescriptorState.Stable, "The animation slot to check", (String)null);
this.requireString(data, "Animation", this.animationId, StringNotEmptyValidator.get(), BuilderDescriptorState.Stable, "The animation ID to check for", (String)null);
return this;
}
public NPCAnimationSlot getAnimationSlot(@Nonnull BuilderSupport support) {
return this.animationSlot.get(support.getExecutionContext());
}
public String getAnimationId(@Nonnull BuilderSupport support) {
return this.animationId.get(support.getExecutionContext());
}
}