package com.hypixel.hytale.server.spawning.local;
import com.hypixel.hytale.component.Archetype;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.ResourceType;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.logger.HytaleLogger;
import com.hypixel.hytale.math.random.RandomExtra;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.spawning.SpawningPlugin;
import java.util.logging.Level;
import javax.annotation.Nonnull;
public class LocalSpawnForceTriggerSystem extends EntityTickingSystem<EntityStore> {
private static final double[] RERUN_TIME_RANGE = new double[]{0.0, 5.0};
private final Archetype<EntityStore> archetype;
private final ComponentType<EntityStore, PlayerRef> playerRefComponentType = PlayerRef.getComponentType();
private final ComponentType<EntityStore, LocalSpawnController> spawnControllerComponentType;
private final ResourceType<EntityStore, LocalSpawnState> localSpawnStateResourceType;
public LocalSpawnForceTriggerSystem(ComponentType<EntityStore, LocalSpawnController> spawnControllerComponentType, ResourceType<EntityStore, LocalSpawnState> localSpawnStateResourceType) {
this.spawnControllerComponentType = spawnControllerComponentType;
this.localSpawnStateResourceType = localSpawnStateResourceType;
this.archetype = Archetype.of(this.playerRefComponentType, spawnControllerComponentType);
}
public Query<EntityStore> getQuery() {
return this.archetype;
}
public void tick(float dt, int systemIndex, @Nonnull Store<EntityStore> store) {
LocalSpawnState state = (LocalSpawnState)store.getResource(this.localSpawnStateResourceType);
if (state.pollForceTriggerControllers()) {
store.tick(this, dt, systemIndex);
}
}
public void tick(float dt, int index, @Nonnull ArchetypeChunk<EntityStore> archetypeChunk, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
PlayerRef playerRefComponent = (PlayerRef)archetypeChunk.getComponent(index, this.playerRefComponentType);
assert playerRefComponent != null;
LocalSpawnController controller = (LocalSpawnController)archetypeChunk.getComponent(index, this.spawnControllerComponentType);
double seconds = RandomExtra.randomRange(RERUN_TIME_RANGE);
controller.setTimeToNextRunSeconds(seconds);
HytaleLogger.Api context = SpawningPlugin.get().getLogger().at(Level.FINE);
if (context.isEnabled()) {
context.log("Force running local spawn controller for %s in %f seconds", playerRefComponent.getUsername(), seconds);
}
}
}