package com.hypixel.hytale.server.npc.asset.builder;
import java.util.EnumSet;
import java.util.function.Supplier;
public enum InstructionType implements Supplier<String> {
Default("the default behaviour instruction"),
Interaction("the interaction instruction"),
Death("the death instruction"),
Component("a component"),
StateTransitions("state transition actions");
private final String description;
public static final EnumSet<InstructionType> Any = EnumSet.allOf(InstructionType.class);
public static final EnumSet<InstructionType> MotionAllowedInstructions = EnumSet.of(Default);
public static final EnumSet<InstructionType> StateChangeAllowedInstructions = EnumSet.of(Default, Interaction, Death, Component);
private InstructionType(String description) {
this.description = description;
}
public String get() {
return this.description;
}
}