BuilderBodyMotionLeave.java
package com.hypixel.hytale.server.npc.corecomponents.movement.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.holder.DoubleHolder;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSingleValidator;
import com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionLeave;
import javax.annotation.Nonnull;
public class BuilderBodyMotionLeave extends BuilderBodyMotionFindBase {
protected final DoubleHolder distance = new DoubleHolder();
public BuilderBodyMotionLeave() {
super(false);
}
@Nonnull
public BodyMotionLeave build(@Nonnull BuilderSupport builderSupport) {
return new BodyMotionLeave(this, builderSupport);
}
@Nonnull
public String getShortDescription() {
return "Leave place";
}
@Nonnull
public String getLongDescription() {
return "Get away from current position using path finding";
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Experimental;
}
@Nonnull
public BuilderBodyMotionFindBase readConfig(@Nonnull JsonElement data) {
super.readConfig(data);
this.requireDouble(data, "Distance", this.distance, DoubleSingleValidator.greater0(), BuilderDescriptorState.Experimental, "Minimum distance required", (String)null);
return this;
}
public double getDistance(@Nonnull BuilderSupport support) {
return this.distance.get(support.getExecutionContext());
}
}