package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.ConstantCurveAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.PlaneDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.LegacyValidator;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class PlaneDensityAsset extends DensityAsset {
public static final BuilderCodec<PlaneDensityAsset> CODEC;
private CurveAsset distanceCurveAsset = new ConstantCurveAsset();
private Vector3d planeNormal = new Vector3d(0.0, 1.0, 0.0);
private boolean isAnchored = false;
public PlaneDensityAsset() {
}
@Nonnull
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(!this.isSkipped() && this.distanceCurveAsset != null ? new PlaneDensity(this.distanceCurveAsset.build(), this.planeNormal, this.isAnchored) : new ConstantValueDensity(0.0));
}
public void cleanUp() {
this.cleanUpInputs();
this.distanceCurveAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(PlaneDensityAsset.class, PlaneDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec("Curve", CurveAsset.CODEC, true), (t, k) -> t.distanceCurveAsset = k, (k) -> k.distanceCurveAsset).add()).append(new KeyedCodec("IsAnchored", Codec.BOOLEAN, false), (t, k) -> t.isAnchored = k, (k) -> k.isAnchored).add()).append(new KeyedCodec("PlaneNormal", Vector3d.CODEC, false), (t, k) -> t.planeNormal = k, (k) -> k.planeNormal).addValidator((LegacyValidator)((v, r) -> {
if (v.length() == 0.0) {
r.fail("Plane normal can't be a zero vector.");
}
})).add()).build();
}
}