package com.hypixel.hytale.server.core.event.events.ecs;
import com.hypixel.hytale.component.system.CancellableEcsEvent;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class DamageBlockEvent extends CancellableEcsEvent {
@Nullable
private final ItemStack itemInHand;
@Nonnull
private Vector3i targetBlock;
@Nonnull
private final BlockType blockType;
private final float currentDamage;
private float damage;
public DamageBlockEvent(@Nullable ItemStack itemInHand, @Nonnull Vector3i targetBlock, @Nonnull BlockType blockType, float currentDamage, float damage) {
this.itemInHand = itemInHand;
this.targetBlock = targetBlock;
this.blockType = blockType;
this.currentDamage = currentDamage;
this.damage = damage;
}
@Nullable
public ItemStack getItemInHand() {
return this.itemInHand;
}
@Nonnull
public Vector3i getTargetBlock() {
return this.targetBlock;
}
public void setTargetBlock(@Nonnull Vector3i targetBlock) {
this.targetBlock = targetBlock;
}
@Nonnull
public BlockType getBlockType() {
return this.blockType;
}
public float getCurrentDamage() {
return this.currentDamage;
}
public float getDamage() {
return this.damage;
}
public void setDamage(float damage) {
this.damage = damage;
}
}