ReputationAddCommand.java
package com.hypixel.hytale.builtin.adventure.reputation.command;
import com.hypixel.hytale.builtin.adventure.reputation.ReputationPlugin;
import com.hypixel.hytale.builtin.adventure.reputation.assets.ReputationGroup;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.arguments.types.AssetArgumentType;
import com.hypixel.hytale.server.core.command.system.arguments.types.SingleArgumentType;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ReputationAddCommand extends AbstractTargetPlayerCommand {
@Nonnull
private static final SingleArgumentType<ReputationGroup> REPUTATION_GROUP_ARG_TYPE = new AssetArgumentType("server.commands.parsing.argtype.asset.reputationgroup.name", ReputationGroup.class, "server.commands.parsing.argtype.asset.reputationgroup.usage");
@Nonnull
private final RequiredArg<ReputationGroup> reputationGroupIdArg;
@Nonnull
private final RequiredArg<Integer> valueArg;
public ReputationAddCommand() {
super("add", "server.commands.reputation.add.desc");
this.reputationGroupIdArg = this.withRequiredArg("reputationGroupId", "server.commands.reputation.add.reputationGroupId.desc", REPUTATION_GROUP_ARG_TYPE);
this.valueArg = this.withRequiredArg("value", "server.commands.reputation.add.value.desc", ArgTypes.INTEGER);
}
protected void execute(@Nonnull CommandContext context, @Nullable Ref<EntityStore> sourceRef, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world, @Nonnull Store<EntityStore> store) {
ReputationGroup reputationGroup = (ReputationGroup)this.reputationGroupIdArg.get(context);
int value = (Integer)this.valueArg.get(context);
Player playerComponent = (Player)store.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
int newReputationAmount = ReputationPlugin.get().changeReputation(playerComponent, reputationGroup.getId(), value, store);
context.sendMessage(Message.translation("server.modules.reputation.success").param("id", reputationGroup.getId()).param("value", newReputationAmount));
}
}