package com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.OffsetPositionProvider;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.math.vector.Vector3i;
import javax.annotation.Nonnull;
public class OffsetPositionProviderAsset extends PositionProviderAsset {
public static final BuilderCodec<OffsetPositionProviderAsset> CODEC;
private int offsetX = 0;
private int offsetY = 0;
private int offsetZ = 0;
private PositionProviderAsset positionProviderAsset = new ListPositionProviderAsset();
public OffsetPositionProviderAsset() {
}
@Nonnull
public PositionProvider build(@Nonnull PositionProviderAsset.Argument argument) {
if (super.skip()) {
return PositionProvider.noPositionProvider();
} else {
PositionProvider positionProvider = this.positionProviderAsset.build(argument);
return new OffsetPositionProvider(new Vector3i(this.offsetX, this.offsetY, this.offsetZ), positionProvider);
}
}
public void cleanUp() {
this.positionProviderAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(OffsetPositionProviderAsset.class, OffsetPositionProviderAsset::new, PositionProviderAsset.ABSTRACT_CODEC).append(new KeyedCodec("OffsetX", Codec.INTEGER, true), (asset, v) -> asset.offsetX = v, (asset) -> asset.offsetX).add()).append(new KeyedCodec("OffsetY", Codec.INTEGER, true), (asset, v) -> asset.offsetY = v, (asset) -> asset.offsetY).add()).append(new KeyedCodec("OffsetZ", Codec.INTEGER, true), (asset, v) -> asset.offsetZ = v, (asset) -> asset.offsetZ).add()).append(new KeyedCodec("Positions", PositionProviderAsset.CODEC, true), (asset, v) -> asset.positionProviderAsset = v, (asset) -> asset.positionProviderAsset).add()).build();
}
}