PrefabEditUpdateBoxCommand.java
package com.hypixel.hytale.builtin.buildertools.prefabeditor.commands;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabEditSession;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabEditSessionManager;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabEditingMetadata;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import java.util.UUID;
import javax.annotation.Nonnull;
public class PrefabEditUpdateBoxCommand extends AbstractPlayerCommand {
@Nonnull
private final FlagArg confirmAnchorDeletionArg = this.withFlagArg("confirm", "server.commands.editprefab.setbox.confirm.desc");
public PrefabEditUpdateBoxCommand() {
super("setBox", "server.commands.editprefab.setbox.desc");
}
protected void execute(@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world) {
Player playerComponent = (Player)store.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
UUID playerUUID = playerRef.getUuid();
PrefabEditSessionManager prefabEditSessionManager = BuilderToolsPlugin.get().getPrefabEditSessionManager();
PrefabEditSession prefabEditSession = prefabEditSessionManager.getPrefabEditSession(playerUUID);
if (prefabEditSession == null) {
context.sendMessage(Message.translation("server.commands.editprefab.notInEditSession"));
} else {
PrefabEditingMetadata selectedPrefab = prefabEditSession.getSelectedPrefab(playerUUID);
if (selectedPrefab == null) {
context.sendMessage(Message.translation("server.commands.editprefab.noPrefabSelected"));
} else {
boolean didMoveAnchor = false;
BlockSelection currSelection = BuilderToolsPlugin.getState(playerComponent, playerRef).getSelection();
if (currSelection != null && !this.isLocationWithinSelection(selectedPrefab.getAnchorEntityPosition(), currSelection)) {
if (!(Boolean)this.confirmAnchorDeletionArg.get(context)) {
context.sendMessage(Message.translation("server.commands.editprefab.setbox.anchorOutsideNewSelection"));
return;
}
didMoveAnchor = true;
selectedPrefab.setAnchorPoint(currSelection.getSelectionMin(), world);
selectedPrefab.sendAnchorHighlightingPacket(playerRef.getPacketHandler());
}
BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> {
BlockSelection selection = s.getSelection();
if (selection == null) {
context.sendMessage(Message.translation("server.commands.editprefab.noSelection"));
} else {
Vector3i selectionMin = selection.getSelectionMin();
Vector3i selectionMax = selection.getSelectionMax();
prefabEditSession.updatePrefabBounds(selectedPrefab.getUuid(), selectionMin, selectionMax);
context.sendMessage(Message.translation("server.commands.editprefab.setbox.success"));
if (didMoveAnchor) {
context.sendMessage(Message.translation("server.commands.editprefab.setbox.success.movedAnchor"));
}
}
});
}
}
}
public boolean isLocationWithinSelection(@Nonnull Vector3i location, @Nonnull BlockSelection selection) {
Vector3i selectionMin = selection.getSelectionMin();
Vector3i selectionMax = selection.getSelectionMax();
return location.x >= selectionMin.x && location.x <= selectionMax.x && location.y >= selectionMin.y && location.y <= selectionMax.y && location.z >= selectionMin.z && location.z <= selectionMax.z;
}
}