package com.hypixel.hytale.server.npc.corecomponents.interaction.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
import com.hypixel.hytale.server.npc.asset.builder.holder.StringHolder;
import com.hypixel.hytale.server.npc.asset.builder.validators.StringNotEmptyValidator;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import com.hypixel.hytale.server.npc.corecomponents.interaction.ActionLockOnInteractionTarget;
import com.hypixel.hytale.server.npc.instructions.Action;
import java.util.EnumSet;
import javax.annotation.Nonnull;
public class BuilderActionLockOnInteractionTarget extends BuilderActionBase {
protected final StringHolder targetSlot = new StringHolder();
public BuilderActionLockOnInteractionTarget() {
}
@Nonnull
public String getShortDescription() {
return "Locks on to the currently iterated player in the interaction instruction";
}
@Nonnull
public String getLongDescription() {
return this.getShortDescription();
}
@Nonnull
public Action build(@Nonnull BuilderSupport builderSupport) {
return new ActionLockOnInteractionTarget(this, builderSupport);
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
@Nonnull
public BuilderActionLockOnInteractionTarget readConfig(@Nonnull JsonElement data) {
this.getString(data, "TargetSlot", this.targetSlot, "LockedTarget", StringNotEmptyValidator.get(), BuilderDescriptorState.Stable, "The target slot to use", (String)null);
this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
return this;
}
public int getTargetSlot(@Nonnull BuilderSupport support) {
return support.getTargetSlot(this.targetSlot.get(support.getExecutionContext()));
}
}