package com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.codecs.EnumCodec;
public enum ConditionParameter {
SPACE_ABOVE_FLOOR,
SPACE_BELOW_CEILING;
public static final Codec<ConditionParameter> CODEC = new EnumCodec<ConditionParameter>(ConditionParameter.class, EnumCodec.EnumStyle.LEGACY);
private ConditionParameter() {
}
}