package com.hypixel.hytale.server.core.modules.entity.player;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.SystemGroup;
import com.hypixel.hytale.component.dependency.Dependency;
import com.hypixel.hytale.component.dependency.RootDependency;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.component.system.tick.RunWhenPausedSystem;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import java.util.Set;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class PlayerPingSystem extends EntityTickingSystem<EntityStore> implements RunWhenPausedSystem<EntityStore> {
@Nonnull
private static final ComponentType<EntityStore, PlayerRef> PLAYER_REF_COMPONENT_TYPE = PlayerRef.getComponentType();
public PlayerPingSystem() {
}
public Query<EntityStore> getQuery() {
return PLAYER_REF_COMPONENT_TYPE;
}
@Nonnull
public Set<Dependency<EntityStore>> getDependencies() {
return RootDependency.lastSet();
}
@Nullable
public SystemGroup<EntityStore> getGroup() {
return EntityStore.SEND_PACKET_GROUP;
}
public boolean isParallel(int archetypeChunkSize, int taskCount) {
return EntityTickingSystem.maybeUseParallel(archetypeChunkSize, taskCount);
}
public void tick(float dt, int index, @Nonnull ArchetypeChunk<EntityStore> archetypeChunk, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
PlayerRef playerRefComponent = (PlayerRef)archetypeChunk.getComponent(index, PLAYER_REF_COMPONENT_TYPE);
assert playerRefComponent != null;
playerRefComponent.getPacketHandler().tickPing(dt);
}
}