CursedHeldItemCommand.java
package com.hypixel.hytale.builtin.portals.commands.utils;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.asset.type.item.config.metadata.AdventureMetadata;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.inventory.Inventory;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class CursedHeldItemCommand extends AbstractPlayerCommand {
@Nonnull
private static final Message MESSAGE_COMMANDS_CURSE_THIS_NOT_HOLDING_ITEM = Message.translation("server.commands.cursethis.notHoldingItem");
public CursedHeldItemCommand() {
super("cursethis", "server.commands.cursethis.desc");
}
protected void execute(@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world) {
Player playerComponent = (Player)store.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
Inventory inventory = playerComponent.getInventory();
if (!inventory.usingToolsItem()) {
ItemStack inHandItemStack = inventory.getActiveHotbarItem();
if (inHandItemStack != null && !inHandItemStack.isEmpty()) {
AdventureMetadata adventureMeta = (AdventureMetadata)inHandItemStack.getFromMetadataOrDefault("Adventure", AdventureMetadata.CODEC);
adventureMeta.setCursed(!adventureMeta.isCursed());
ItemStack edited = inHandItemStack.withMetadata(AdventureMetadata.KEYED_CODEC, adventureMeta);
inventory.getHotbar().replaceItemStackInSlot((short)inventory.getActiveHotbarSlot(), inHandItemStack, edited);
playerRef.sendMessage(Message.translation("server.commands.cursethis.done").param("state", adventureMeta.isCursed()));
} else {
playerRef.sendMessage(MESSAGE_COMMANDS_CURSE_THIS_NOT_HOLDING_ITEM);
}
}
}
}