package com.hypixel.hytale.builtin.parkour;
import com.hypixel.hytale.component.AddReason;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Holder;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.component.ResourceType;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.dependency.Dependency;
import com.hypixel.hytale.component.dependency.Order;
import com.hypixel.hytale.component.dependency.OrderPriority;
import com.hypixel.hytale.component.dependency.SystemDependency;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.spatial.SpatialResource;
import com.hypixel.hytale.component.system.HolderSystem;
import com.hypixel.hytale.component.system.RefSystem;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.modules.entity.system.PlayerSpatialSystem;
import com.hypixel.hytale.server.core.modules.entity.tracker.NetworkId;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import it.unimi.dsi.fastutil.objects.Object2LongMap;
import it.unimi.dsi.fastutil.objects.ObjectList;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nonnull;
public class ParkourCheckpointSystems {
public ParkourCheckpointSystems() {
}
public static class Init extends RefSystem<EntityStore> {
private final ComponentType<EntityStore, ParkourCheckpoint> parkourCheckpointComponentType;
@Nonnull
private final ComponentType<EntityStore, UUIDComponent> uuidComponentComponentType;
@Nonnull
private final Query<EntityStore> query;
public Init(ComponentType<EntityStore, ParkourCheckpoint> parkourCheckpointComponentType) {
this.parkourCheckpointComponentType = parkourCheckpointComponentType;
this.uuidComponentComponentType = UUIDComponent.getComponentType();
ComponentType<EntityStore, TransformComponent> transformComponentType = TransformComponent.getComponentType();
this.query = Query.<EntityStore>and(parkourCheckpointComponentType, transformComponentType);
}
@Nonnull
public Query<EntityStore> getQuery() {
return this.query;
}
public void onEntityAdded(@Nonnull Ref<EntityStore> ref, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
ParkourCheckpoint entity = (ParkourCheckpoint)store.getComponent(ref, this.parkourCheckpointComponentType);
ParkourPlugin.get().updateLastIndex(entity.getIndex());
ParkourPlugin.get().getCheckpointUUIDMap().put(entity.getIndex(), ((UUIDComponent)store.getComponent(ref, this.uuidComponentComponentType)).getUuid());
}
public void onEntityRemove(@Nonnull Ref<EntityStore> ref, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
}
}
public static class Ticking extends EntityTickingSystem<EntityStore> {
private final ComponentType<EntityStore, ParkourCheckpoint> parkourCheckpointComponentType;
private final ComponentType<EntityStore, Player> playerComponentType;
private final ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent;
private final ComponentType<EntityStore, TransformComponent> transformComponentType;
@Nonnull
private final ComponentType<EntityStore, UUIDComponent> uuidComponentType;
@Nonnull
private final Query<EntityStore> query;
@Nonnull
private final Set<Dependency<EntityStore>> dependencies;
public Ticking(ComponentType<EntityStore, ParkourCheckpoint> parkourCheckpointComponentType, ComponentType<EntityStore, Player> playerComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) {
this.parkourCheckpointComponentType = parkourCheckpointComponentType;
this.playerComponentType = playerComponentType;
this.playerSpatialComponent = playerSpatialComponent;
this.transformComponentType = TransformComponent.getComponentType();
this.uuidComponentType = UUIDComponent.getComponentType();
this.query = Query.<EntityStore>and(parkourCheckpointComponentType, this.transformComponentType);
this.dependencies = Set.of(new SystemDependency(Order.AFTER, PlayerSpatialSystem.class, OrderPriority.CLOSEST));
}
@Nonnull
public Query<EntityStore> getQuery() {
return this.query;
}
@Nonnull
public Set<Dependency<EntityStore>> getDependencies() {
return this.dependencies;
}
public void tick(float dt, int index, @Nonnull ArchetypeChunk<EntityStore> archetypeChunk, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
int lastIndex = ParkourPlugin.get().getLastIndex();
if (lastIndex != 0) {
int parkourCheckpointIndex = ((ParkourCheckpoint)archetypeChunk.getComponent(index, this.parkourCheckpointComponentType)).getIndex();
SpatialResource<Ref<EntityStore>, EntityStore> spatialResource = (SpatialResource)store.getResource(this.playerSpatialComponent);
ObjectList<Ref<EntityStore>> results = SpatialResource.getThreadLocalReferenceList();
Vector3d position = ((TransformComponent)archetypeChunk.getComponent(index, this.transformComponentType)).getPosition();
spatialResource.getSpatialStructure().ordered(position, 1.0, results);
ParkourPlugin parkourPlugin = ParkourPlugin.get();
Object2IntMap<UUID> currentCheckpointByPlayerMap = parkourPlugin.getCurrentCheckpointByPlayerMap();
Object2LongMap<UUID> startTimeByPlayerMap = parkourPlugin.getStartTimeByPlayerMap();
for(int i = 0; i < results.size(); ++i) {
Ref<EntityStore> otherReference = (Ref)results.get(i);
UUIDComponent uuidComponent = (UUIDComponent)commandBuffer.getComponent(otherReference, this.uuidComponentType);
UUID playerUuid = uuidComponent.getUuid();
Player player = (Player)commandBuffer.getComponent(otherReference, this.playerComponentType);
handleCheckpointUpdate(currentCheckpointByPlayerMap, startTimeByPlayerMap, player, playerUuid, parkourCheckpointIndex, lastIndex);
}
}
}
private static void handleCheckpointUpdate(@Nonnull Object2IntMap<UUID> currentCheckpointByPlayerMap, @Nonnull Object2LongMap<UUID> startTimeByPlayerMap, @Nonnull Player player, UUID playerUuid, int checkpointIndex, int lastIndex) {
int currentCheckpoint = currentCheckpointByPlayerMap.getOrDefault(playerUuid, -1);
if (currentCheckpoint == -1) {
if (checkpointIndex != 0) {
return;
}
currentCheckpointByPlayerMap.put(playerUuid, 0);
startTimeByPlayerMap.put(playerUuid, System.nanoTime());
player.sendMessage(Message.translation("server.general.parkourRun.started"));
} else {
if (currentCheckpoint + 1 != checkpointIndex) {
return;
}
if (lastIndex == checkpointIndex) {
long completionTimeNano = System.nanoTime() - startTimeByPlayerMap.getLong(playerUuid);
long completionTimeMillis = TimeUnit.NANOSECONDS.toMillis(completionTimeNano);
player.sendMessage(Message.translation("server.general.parkourRun.completed").param("seconds", (double)completionTimeMillis / 1000.0));
currentCheckpointByPlayerMap.remove(playerUuid, currentCheckpoint);
return;
}
currentCheckpointByPlayerMap.put(playerUuid, checkpointIndex);
player.sendMessage(Message.translation("server.general.parkourRun.checkpointReached").param("checkpoint", checkpointIndex).param("checkpoints", lastIndex));
}
}
}
public static class EnsureNetworkSendable extends HolderSystem<EntityStore> {
private final Query<EntityStore> query = Query.<EntityStore>and(ParkourCheckpoint.getComponentType(), Query.not(NetworkId.getComponentType()));
public EnsureNetworkSendable() {
}
public void onEntityAdd(@Nonnull Holder<EntityStore> holder, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store) {
holder.addComponent(NetworkId.getComponentType(), new NetworkId(((EntityStore)store.getExternalData()).takeNextNetworkId()));
}
public void onEntityRemoved(@Nonnull Holder<EntityStore> holder, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store) {
}
@Nonnull
public Query<EntityStore> getQuery() {
return this.query;
}
}
}