package com.hypixel.hytale.builtin.hytalegenerator.density.nodes.positions.distancefunctions;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class ManhattanDistanceFunction extends DistanceFunction {
public ManhattanDistanceFunction() {
}
public double getDistance(@Nonnull Vector3d point) {
return Math.abs(point.x) + Math.abs(point.y) + Math.abs(point.z);
}
}