package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.MaterialSet;
import com.hypixel.hytale.builtin.hytalegenerator.assets.blockset.MaterialSetAsset;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.MaterialSetPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class BlockSetPatternAsset extends PatternAsset {
public static final BuilderCodec<BlockSetPatternAsset> CODEC;
private MaterialSetAsset materialSetAsset = new MaterialSetAsset();
public BlockSetPatternAsset() {
}
@Nonnull
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
MaterialSet blockSet = this.materialSetAsset.build(argument.materialCache);
return new MaterialSetPattern(blockSet);
}
}
public void cleanUp() {
this.materialSetAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.builder(BlockSetPatternAsset.class, BlockSetPatternAsset::new, PatternAsset.ABSTRACT_CODEC).append(new KeyedCodec("BlockSet", MaterialSetAsset.CODEC, true), (t, k) -> t.materialSetAsset = k, (k) -> k.materialSetAsset).add()).build();
}
}