package com.hypixel.hytale.builtin.adventure.farming.interactions;
import com.hypixel.hytale.builtin.adventure.farming.states.FarmingBlock;
import com.hypixel.hytale.builtin.adventure.farming.states.TilledSoilBlock;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.InteractionState;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.protocol.WaitForDataFrom;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.modules.block.BlockModule;
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class FertilizeSoilInteraction extends SimpleBlockInteraction {
public static final BuilderCodec<FertilizeSoilInteraction> CODEC;
protected String[] refreshModifiers;
public FertilizeSoilInteraction() {
}
@Nonnull
public WaitForDataFrom getWaitForDataFrom() {
return WaitForDataFrom.Server;
}
protected void interactWithBlock(@Nonnull World world, @Nonnull CommandBuffer<EntityStore> commandBuffer, @Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull Vector3i targetBlock, @Nonnull CooldownHandler cooldownHandler) {
int x = targetBlock.getX();
int z = targetBlock.getZ();
WorldChunk worldChunk = world.getChunk(ChunkUtil.indexChunkFromBlock(x, z));
Ref<ChunkStore> blockRef = worldChunk.getBlockComponentEntity(x, targetBlock.getY(), z);
if (blockRef == null) {
blockRef = BlockModule.ensureBlockEntity(worldChunk, targetBlock.x, targetBlock.y, targetBlock.z);
}
if (blockRef == null) {
context.getState().state = InteractionState.Failed;
} else {
Store<ChunkStore> chunkStore = world.getChunkStore().getStore();
TilledSoilBlock soil = (TilledSoilBlock)chunkStore.getComponent(blockRef, TilledSoilBlock.getComponentType());
if (soil != null && !soil.isFertilized()) {
soil.setFertilized(true);
worldChunk.setTicking(x, targetBlock.getY(), z, true);
worldChunk.setTicking(x, targetBlock.getY() + 1, z, true);
} else {
FarmingBlock farmingState = (FarmingBlock)chunkStore.getComponent(blockRef, FarmingBlock.getComponentType());
if (farmingState == null) {
context.getState().state = InteractionState.Failed;
} else {
Ref<ChunkStore> soilRef = worldChunk.getBlockComponentEntity(x, targetBlock.getY() - 1, z);
if (soilRef == null) {
context.getState().state = InteractionState.Failed;
} else {
soil = (TilledSoilBlock)chunkStore.getComponent(soilRef, TilledSoilBlock.getComponentType());
if (soil != null && !soil.isFertilized()) {
soil.setFertilized(true);
worldChunk.setTicking(x, targetBlock.getY() - 1, z, true);
worldChunk.setTicking(x, targetBlock.getY(), z, true);
} else {
context.getState().state = InteractionState.Failed;
}
}
}
}
}
}
protected void simulateInteractWithBlock(@Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull World world, @Nonnull Vector3i targetBlock) {
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(FertilizeSoilInteraction.class, FertilizeSoilInteraction::new, SimpleBlockInteraction.CODEC).documentation("If the target block is farmable then set it to fertilized.")).addField(new KeyedCodec("RefreshModifiers", Codec.STRING_ARRAY), (interaction, refreshModifiers) -> interaction.refreshModifiers = refreshModifiers, (interaction) -> interaction.refreshModifiers)).build();
}
}