package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.layerassets;
import com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.ConstantMaterialProviderAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.SpaceAndDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.layers.ConstantThicknessLayer;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import javax.annotation.Nonnull;
public class ConstantThicknessLayerAsset extends LayerAsset {
public static final BuilderCodec<ConstantThicknessLayerAsset> CODEC;
private int thickness = 0;
private MaterialProviderAsset materialProviderAsset = new ConstantMaterialProviderAsset();
public ConstantThicknessLayerAsset() {
}
@Nonnull
public SpaceAndDepthMaterialProvider.Layer<Material> build(@Nonnull MaterialProviderAsset.Argument argument) {
return new ConstantThicknessLayer<Material>(this.thickness, this.materialProviderAsset.build(argument));
}
public void cleanUp() {
this.materialProviderAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(ConstantThicknessLayerAsset.class, ConstantThicknessLayerAsset::new, LayerAsset.ABSTRACT_CODEC).append(new KeyedCodec("Thickness", Codec.INTEGER, true), (t, k) -> t.thickness = k, (k) -> k.thickness).addValidator(Validators.greaterThanOrEqual(0)).add()).append(new KeyedCodec("Material", MaterialProviderAsset.CODEC, true), (t, k) -> t.materialProviderAsset = k, (k) -> k.materialProviderAsset).add()).build();
}
}