package com.hypixel.hytale.procedurallib.logic.cell;
import com.hypixel.hytale.math.util.HashUtil;
import com.hypixel.hytale.procedurallib.logic.CellularNoise;
import com.hypixel.hytale.procedurallib.logic.DoubleArray;
import com.hypixel.hytale.procedurallib.logic.ResultBuffer;
import com.hypixel.hytale.procedurallib.logic.cell.evaluator.PointEvaluator;
import com.hypixel.hytale.procedurallib.logic.cell.jitter.CellJitter;
import com.hypixel.hytale.procedurallib.logic.point.PointConsumer;
import javax.annotation.Nonnull;
public class GridCellDistanceFunction implements CellDistanceFunction {
public static final GridCellDistanceFunction DISTANCE_FUNCTION = new GridCellDistanceFunction();
public static final CellPointFunction POINT_FUNCTION = new CellPointFunction() {
public int getHash(int seed, int cellX, int cellY) {
return GridCellDistanceFunction.getHash(seed, cellX, cellY);
}
public DoubleArray.Double2 getOffsets(int hash) {
return CellularNoise.CELL_2D[hash & 255];
}
public double getX(double x, double y) {
return x;
}
public double getY(double x, double y) {
return y;
}
};
public GridCellDistanceFunction() {
}
public void nearest2D(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, @Nonnull PointEvaluator pointEvaluator) {
for(int cy = cellY - 1; cy <= cellY + 1; ++cy) {
for(int cx = cellX - 1; cx <= cellX + 1; ++cx) {
this.evalPoint(seed, x, y, cx, cy, buffer, pointEvaluator);
}
}
}
public void nearest3D(int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, @Nonnull PointEvaluator pointEvaluator) {
for(int cx = cellX - 1; cx <= cellX + 1; ++cx) {
for(int cy = cellY - 1; cy <= cellY + 1; ++cy) {
for(int cz = cellZ - 1; cz <= cellZ + 1; ++cz) {
this.evalPoint(seed, x, y, z, cx, cy, cz, buffer, pointEvaluator);
}
}
}
}
public void transition2D(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, @Nonnull PointEvaluator pointEvaluator) {
for(int cy = cellY - 1; cy <= cellY + 1; ++cy) {
for(int cx = cellX - 1; cx <= cellX + 1; ++cx) {
this.evalPoint2(seed, x, y, cx, cy, buffer, pointEvaluator);
}
}
}
public void transition3D(int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, @Nonnull PointEvaluator pointEvaluator) {
for(int cx = cellX - 1; cx <= cellX + 1; ++cx) {
for(int cy = cellY - 1; cy <= cellY + 1; ++cy) {
for(int cz = cellZ - 1; cz <= cellZ + 1; ++cz) {
this.evalPoint2(seed, x, y, z, cx, cy, cz, buffer, pointEvaluator);
}
}
}
}
public void evalPoint(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, @Nonnull PointEvaluator pointEvaluator) {
int cellHash = getHash(seed, cellX, cellY);
DoubleArray.Double2 vec = CellularNoise.CELL_2D[cellHash & 255];
CellJitter jitter = pointEvaluator.getJitter();
double px = jitter.getPointX(cellX, vec);
double py = jitter.getPointY(cellY, vec);
pointEvaluator.evalPoint(seed, x, y, cellHash, cellX, cellY, px, py, buffer);
}
public void evalPoint(int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, @Nonnull PointEvaluator pointEvaluator) {
int cellHash = getHash(seed, cellX, cellY);
DoubleArray.Double3 vec = CellularNoise.CELL_3D[cellHash & 255];
CellJitter jitter = pointEvaluator.getJitter();
double px = jitter.getPointX(cellX, vec);
double py = jitter.getPointY(cellX, vec);
double pz = jitter.getPointZ(cellX, vec);
pointEvaluator.evalPoint(seed, x, y, z, cellHash, cellX, cellY, cellZ, px, py, pz, buffer);
}
public void evalPoint2(int seed, double x, double y, int cellX, int cellY, ResultBuffer.ResultBuffer2d buffer, @Nonnull PointEvaluator pointEvaluator) {
int cellHash = getHash(seed, cellX, cellY);
DoubleArray.Double2 vec = CellularNoise.CELL_2D[cellHash & 255];
CellJitter jitter = pointEvaluator.getJitter();
double px = jitter.getPointX(cellX, vec);
double py = jitter.getPointY(cellY, vec);
pointEvaluator.evalPoint2(seed, x, y, cellHash, cellX, cellY, px, py, buffer);
}
public void evalPoint2(int seed, double x, double y, double z, int cellX, int cellY, int cellZ, ResultBuffer.ResultBuffer3d buffer, @Nonnull PointEvaluator pointEvaluator) {
int cellHash = getHash(seed, cellX, cellY);
DoubleArray.Double3 vec = CellularNoise.CELL_3D[cellHash & 255];
CellJitter jitter = pointEvaluator.getJitter();
double px = jitter.getPointX(cellX, vec);
double py = jitter.getPointY(cellX, vec);
double pz = jitter.getPointZ(cellX, vec);
pointEvaluator.evalPoint2(seed, x, y, z, cellHash, cellX, cellY, cellZ, px, py, pz, buffer);
}
public <T> void collect(int originalSeed, int seed, int minX, int minY, int maxX, int maxY, ResultBuffer.Bounds2d bounds, T ctx, @Nonnull PointConsumer<T> collector, @Nonnull PointEvaluator pointEvaluator) {
CellJitter jitter = pointEvaluator.getJitter();
for(int cy = minY; cy <= maxY; ++cy) {
for(int cx = minX; cx <= maxX; ++cx) {
int cellHash = getHash(seed, cx, cy);
DoubleArray.Double2 vec = CellularNoise.CELL_2D[cellHash & 255];
double px = jitter.getPointX(cx, vec);
double py = jitter.getPointY(cy, vec);
pointEvaluator.collectPoint(cellHash, cx, cy, px, py, ctx, collector);
}
}
}
@Nonnull
public String toString() {
return "GridCellFunction{}";
}
public static int getHash(int seed, int cellX, int cellY) {
return (int)HashUtil.rehash((long)seed, (long)cellX, (long)cellY);
}
}