package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.framework.math.NodeFunction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class AmplitudeDensity extends Density {
public static final double ZERO_DELTA = 1.0E-9;
private NodeFunction amplitudeFunc;
@Nullable
private Density input;
public AmplitudeDensity(@Nonnull NodeFunction offsetFunction, Density input) {
this.amplitudeFunc = offsetFunction;
this.input = input;
}
public double process(@Nonnull Density.Context context) {
return this.input != null && !this.skipInputs(context.position.y) ? this.input.process(context) * this.amplitudeFunc.get(context.position.y) : 0.0;
}
public boolean skipInputs(double y) {
double v = this.amplitudeFunc.get(y);
return v < 1.0E-9 && v > -1.0E-9;
}
public void setInputs(@Nonnull Density[] inputs) {
if (inputs.length == 0) {
this.input = null;
}
this.input = inputs[0];
}
}