BrushConfigExitCommand.java
package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.commands;
import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
import com.hypixel.hytale.builtin.buildertools.tooloperations.ToolOperation;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class BrushConfigExitCommand extends AbstractPlayerCommand {
public BrushConfigExitCommand() {
super("exit", "Exit a running debug state or stop an incomplete execution");
}
protected void execute(@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world) {
PrototypePlayerBuilderToolSettings prototypeSettings = ToolOperation.getOrCreatePrototypeSettings(playerRef.getUuid());
prototypeSettings.getBrushConfigCommandExecutor().exitExecution(ref, store);
}
}