package com.hypixel.hytale.builtin.weather.resources;
import com.hypixel.hytale.builtin.weather.WeatherPlugin;
import com.hypixel.hytale.component.Resource;
import com.hypixel.hytale.component.ResourceType;
import com.hypixel.hytale.server.core.asset.type.weather.config.Weather;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class WeatherResource implements Resource<EntityStore> {
public static final float WEATHER_UPDATE_RATE_S = 1.0F;
private int forcedWeatherIndex;
private int previousForcedWeatherIndex;
@Nonnull
private final Int2IntMap environmentWeather = new Int2IntOpenHashMap();
private int previousHour = -1;
public float playerUpdateDelay;
public static ResourceType<EntityStore, WeatherResource> getResourceType() {
return WeatherPlugin.get().getWeatherResourceType();
}
public WeatherResource() {
this.environmentWeather.defaultReturnValue(-2147483648);
}
@Nonnull
public Int2IntMap getEnvironmentWeather() {
return this.environmentWeather;
}
public int getWeatherIndexForEnvironment(int environmentId) {
return this.environmentWeather.get(environmentId);
}
public int getForcedWeatherIndex() {
return this.forcedWeatherIndex;
}
public void setForcedWeather(@Nullable String forcedWeather) {
this.previousForcedWeatherIndex = this.forcedWeatherIndex;
this.forcedWeatherIndex = forcedWeather == null ? 0 : Weather.getAssetMap().getIndex(forcedWeather);
}
public boolean consumeForcedWeatherChange() {
if (this.previousForcedWeatherIndex == this.forcedWeatherIndex) {
return false;
} else {
this.previousForcedWeatherIndex = this.forcedWeatherIndex;
return true;
}
}
public boolean compareAndSwapHour(int currentHour) {
if (currentHour == this.previousHour) {
return false;
} else {
this.previousHour = currentHour;
return true;
}
}
@Nonnull
public Resource<EntityStore> clone() {
return new WeatherResource();
}
}