SmoothClampDensity.java
package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.framework.math.Calculator;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class SmoothClampDensity extends Density {
private final double max;
private final double min;
private final double range;
@Nullable
private Density input;
public SmoothClampDensity(double min, double max, double range, Density input) {
if (range <= 0.0) {
throw new IllegalArgumentException("invalid range + range");
} else if (max < min) {
throw new IllegalArgumentException("max smaller than min");
} else {
this.max = max;
this.min = min;
this.range = range;
this.input = input;
}
}
public double process(@Nonnull Density.Context context) {
if (this.input == null) {
return 0.0;
} else {
double value = this.input.process(context);
value = Calculator.smoothMin(this.range, this.max, value);
value = Calculator.smoothMax(this.range, this.min, value);
return value;
}
}
public void setInputs(@Nonnull Density[] inputs) {
if (inputs.length == 0) {
this.input = null;
}
this.input = inputs[0];
}
}