BrushConfigDebugStepCommand.java
package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.commands;
import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.BrushOperationSetting;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.builtin.buildertools.tooloperations.ToolOperation;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.message.MessageFormat;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.List;
import java.util.Map;
import javax.annotation.Nonnull;
public class BrushConfigDebugStepCommand extends AbstractPlayerCommand {
private final DefaultArg<Integer> numStepsArg;
public BrushConfigDebugStepCommand() {
super("step", "Advance one or more steps into your order of operations brush config debug");
this.numStepsArg = (DefaultArg)this.withDefaultArg("steps", "The number of operations to step through", ArgTypes.INTEGER, 1, "A single step").addValidator(Validators.range(1, 100));
}
protected void execute(@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world) {
UUIDComponent uuidComponent = (UUIDComponent)store.getComponent(ref, UUIDComponent.getComponentType());
assert uuidComponent != null;
int numSteps = (Integer)this.numStepsArg.get(context);
PrototypePlayerBuilderToolSettings prototypeSettings = ToolOperation.getOrCreatePrototypeSettings(uuidComponent.getUuid());
BrushConfig brushConfig = prototypeSettings.getBrushConfig();
BrushConfigCommandExecutor brushConfigCommandExecutor = prototypeSettings.getBrushConfigCommandExecutor();
if (!brushConfig.isCurrentlyExecuting()) {
playerRef.sendMessage(Message.translation("server.commands.brushConfig.debug.notStarted"));
} else {
int indexAtStart = brushConfigCommandExecutor.getCurrentOperationIndex();
int indexAtEnd = 0;
BrushConfig.BCExecutionStatus status = null;
for(int i = 0; i < numSteps; ++i) {
indexAtEnd = brushConfigCommandExecutor.getCurrentOperationIndex();
status = brushConfigCommandExecutor.step(ref, true, store);
if (!status.equals(BrushConfig.BCExecutionStatus.Continue)) {
break;
}
}
if (status == BrushConfig.BCExecutionStatus.Complete) {
playerRef.sendMessage(Message.translation("server.commands.brushConfig.debug.finished"));
}
Message header = Message.translation("server.commands.brushConfig.debug.executed");
List<Message> values = new ObjectArrayList<Message>();
for(int i = indexAtStart; i <= indexAtEnd; ++i) {
SequenceBrushOperation brushOperation = (SequenceBrushOperation)brushConfigCommandExecutor.getSequentialOperations().get(i);
values.add(Message.translation("server.commands.brushConfig.list.sequentialOperation").param("index", i).param("name", brushOperation.getName()));
for(Map.Entry<String, BrushOperationSetting<?>> entry : brushOperation.getRegisteredOperationSettings().entrySet()) {
values.add(Message.translation("server.commands.brushConfig.list.setting").param("name", (String)entry.getKey()).param("value", ((BrushOperationSetting)entry.getValue()).getValueString()));
}
}
playerRef.sendMessage(MessageFormat.list(header, values));
}
}
}