package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.SpaceAndDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions.AlwaysTrueCondition;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class AlwaysTrueConditionAsset extends ConditionAsset {
public static final BuilderCodec<AlwaysTrueConditionAsset> CODEC;
public AlwaysTrueConditionAsset() {
}
@Nonnull
public SpaceAndDepthMaterialProvider.Condition build() {
return AlwaysTrueCondition.INSTANCE;
}
static {
CODEC = BuilderCodec.builder(AlwaysTrueConditionAsset.class, AlwaysTrueConditionAsset::new, ConditionAsset.ABSTRACT_CODEC).build();
}
}