package com.hypixel.hytale.server.core.universe.world.chunk;
import com.hypixel.hytale.common.collection.Flag;
public enum ChunkFlag implements Flag {
START_INIT,
INIT,
NEWLY_GENERATED,
ON_DISK,
TICKING;
public static final ChunkFlag[] VALUES = values();
private final int mask = 1 << this.ordinal();
private ChunkFlag() {
}
public int mask() {
return this.mask;
}
}