ContractSelectionCommand.java
package com.hypixel.hytale.builtin.buildertools.commands;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.Axis;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.List;
import javax.annotation.Nonnull;
public class ContractSelectionCommand extends AbstractPlayerCommand {
@Nonnull
private final RequiredArg<Integer> distanceArg;
@Nonnull
private final OptionalArg<List<Axis>> axisArg;
public ContractSelectionCommand() {
super("contractSelection", "server.commands.contract.desc");
this.distanceArg = this.withRequiredArg("distance", "server.commands.contract.arg.distance.desc", ArgTypes.INTEGER);
this.axisArg = this.withListOptionalArg("axis", "command.contract.arg.axis.desc", ArgTypes.forEnum("Axis", Axis.class));
this.setPermissionGroup(GameMode.Creative);
this.addAliases(new String[]{"contract"});
}
protected void execute(@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world) {
Player playerComponent = (Player)store.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) {
HeadRotation headRotationComponent = (HeadRotation)store.getComponent(ref, HeadRotation.getComponentType());
assert headRotationComponent != null;
int distance = (Integer)this.distanceArg.get(context);
List<Vector3i> directions = new ObjectArrayList<Vector3i>();
if (this.axisArg.provided(context)) {
for(Axis axis : (List)this.axisArg.get(context)) {
directions.add(axis.getDirection().scale(distance));
}
} else {
directions.add(headRotationComponent.getAxisDirection().scale(distance));
}
for(Vector3i direction : directions) {
BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.contract(r, direction, componentAccessor));
}
}
}
}