package com.hypixel.hytale.builtin.hytalegenerator.assets.curves;
import com.hypixel.hytale.builtin.hytalegenerator.framework.math.Calculator;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import it.unimi.dsi.fastutil.doubles.Double2DoubleFunction;
import javax.annotation.Nonnull;
public class SmoothFloorCurveAsset extends CurveAsset {
public static final BuilderCodec<SmoothFloorCurveAsset> CODEC;
private CurveAsset curveAsset = new ConstantCurveAsset();
private double range = 0.0;
private double limit = 0.0;
public SmoothFloorCurveAsset() {
}
@Nonnull
public Double2DoubleFunction build() {
if (this.curveAsset == null) {
return (in) -> 0.0;
} else {
Double2DoubleFunction curve = this.curveAsset.build();
return (in) -> Calculator.smoothMax(this.range, this.limit, curve.applyAsDouble(in));
}
}
public void cleanUp() {
this.curveAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(SmoothFloorCurveAsset.class, SmoothFloorCurveAsset::new, CurveAsset.ABSTRACT_CODEC).append(new KeyedCodec("Curve", CurveAsset.CODEC, true), (t, k) -> t.curveAsset = k, (k) -> k.curveAsset).add()).append(new KeyedCodec("Range", Codec.DOUBLE, true), (t, k) -> t.range = k, (k) -> k.range).addValidator(Validators.greaterThanOrEqual(0.0)).add()).append(new KeyedCodec("Floor", Codec.DOUBLE, true), (t, k) -> t.limit = k, (k) -> k.limit).add()).build();
}
}