package com.hypixel.hytale.builtin.asseteditor;
import com.hypixel.hytale.common.util.PathUtil;
import java.nio.file.Path;
import javax.annotation.Nonnull;
public record AssetPath(@Nonnull String packId, @Nonnull Path path) {
public static final AssetPath EMPTY_PATH = new AssetPath("", Path.of(""));
public AssetPath(com.hypixel.hytale.protocol.packets.asseteditor.AssetPath assetPath) {
this(assetPath.pack, Path.of(assetPath.path));
}
public com.hypixel.hytale.protocol.packets.asseteditor.AssetPath toPacket() {
return new com.hypixel.hytale.protocol.packets.asseteditor.AssetPath(this.packId, PathUtil.toUnixPathString(this.path));
}
}