package com.hypixel.hytale.server.core.modules.collision;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class CharacterCollisionData extends BasicCollisionData {
public Ref<EntityStore> entityReference;
public boolean isPlayer;
public CharacterCollisionData() {
}
public void assign(@Nonnull Vector3d collisionPoint, double collisionVectorScale, Ref<EntityStore> entityReference, boolean isPlayer) {
this.collisionPoint.assign(collisionPoint);
this.collisionStart = collisionVectorScale;
this.entityReference = entityReference;
this.isPlayer = isPlayer;
}
}