package com.hypixel.hytale.builtin.adventure.farming.interactions;
import com.hypixel.hytale.builtin.adventure.farming.states.CoopBlock;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.InteractionState;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.entity.EntityUtils;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.server.core.entity.LivingEntity;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.inventory.container.CombinedItemContainer;
import com.hypixel.hytale.server.core.modules.block.BlockModule;
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class UseCoopInteraction extends SimpleBlockInteraction {
public static final BuilderCodec<UseCoopInteraction> CODEC;
public UseCoopInteraction() {
}
protected void interactWithBlock(@Nonnull World world, @Nonnull CommandBuffer<EntityStore> commandBuffer, @Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull Vector3i targetBlock, @Nonnull CooldownHandler cooldownHandler) {
int x = targetBlock.getX();
int z = targetBlock.getZ();
WorldChunk worldChunk = world.getChunk(ChunkUtil.indexChunkFromBlock(x, z));
if (worldChunk == null) {
context.getState().state = InteractionState.Failed;
} else {
Ref<ChunkStore> blockRef = worldChunk.getBlockComponentEntity(x, targetBlock.getY(), z);
if (blockRef == null) {
blockRef = BlockModule.ensureBlockEntity(worldChunk, targetBlock.x, targetBlock.y, targetBlock.z);
}
if (blockRef == null) {
context.getState().state = InteractionState.Failed;
} else {
Store<ChunkStore> chunkStore = world.getChunkStore().getStore();
CoopBlock coopBlockState = (CoopBlock)chunkStore.getComponent(blockRef, CoopBlock.getComponentType());
if (coopBlockState == null) {
context.getState().state = InteractionState.Failed;
} else {
Ref<EntityStore> playerRef = context.getEntity();
LivingEntity playerEntity = (LivingEntity)EntityUtils.getEntity(playerRef, commandBuffer);
if (playerEntity == null) {
context.getState().state = InteractionState.Failed;
} else {
CombinedItemContainer playerInventoryContainer = playerEntity.getInventory().getCombinedHotbarFirst();
if (playerInventoryContainer != null) {
coopBlockState.gatherProduceFromInventory(playerInventoryContainer);
BlockType currentBlockType = worldChunk.getBlockType(targetBlock);
assert currentBlockType != null;
worldChunk.setBlockInteractionState(targetBlock, currentBlockType, coopBlockState.hasProduce() ? "Produce_Ready" : "default");
}
}
}
}
}
}
protected void simulateInteractWithBlock(@Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull World world, @Nonnull Vector3i targetBlock) {
}
static {
CODEC = BuilderCodec.builder(UseCoopInteraction.class, UseCoopInteraction::new, SimpleBlockInteraction.CODEC).build();
}
}