package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.SpaceAndDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions.NotCondition;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class NotConditionAsset extends ConditionAsset {
public static final BuilderCodec<NotConditionAsset> CODEC;
private ConditionAsset conditionAsset = new AlwaysTrueConditionAsset();
public NotConditionAsset() {
}
@Nonnull
public SpaceAndDepthMaterialProvider.Condition build() {
return new NotCondition(this.conditionAsset.build());
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.builder(NotConditionAsset.class, NotConditionAsset::new, ConditionAsset.ABSTRACT_CODEC).append(new KeyedCodec("Condition", ConditionAsset.CODEC, true), (t, k) -> t.conditionAsset = k, (k) -> k.conditionAsset).add()).build();
}
}