package com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.ConstantDensityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.ConstantVectorProvider;
import com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.DensityGradientVectorProvider;
import com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class DensityGradientVectorProviderAsset extends VectorProviderAsset {
public static final BuilderCodec<DensityGradientVectorProviderAsset> CODEC;
private DensityAsset densityAsset = new ConstantDensityAsset();
private double sampleDistance = 1.0;
public DensityGradientVectorProviderAsset() {
}
public VectorProvider build(@Nonnull VectorProviderAsset.Argument argument) {
if (this.isSkipped()) {
return new ConstantVectorProvider(new Vector3d());
} else {
Density density = this.densityAsset.build(DensityAsset.from(argument));
return new DensityGradientVectorProvider(density, this.sampleDistance);
}
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(DensityGradientVectorProviderAsset.class, DensityGradientVectorProviderAsset::new, VectorProviderAsset.ABSTRACT_CODEC).append(new KeyedCodec("Density", DensityAsset.CODEC, true), (asset, value) -> asset.densityAsset = value, (asset) -> asset.densityAsset).add()).append(new KeyedCodec("SampleDistance", BuilderCodec.DOUBLE, true), (asset, value) -> asset.sampleDistance = value, (asset) -> asset.sampleDistance).addValidator(Validators.greaterThanOrEqual(0.0)).add()).build();
}
}