package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.ConstantCurveAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.CubeDensity;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class CubeDensityAsset extends DensityAsset {
public static final BuilderCodec<CubeDensityAsset> CODEC;
private CurveAsset densityCurveAsset = new ConstantCurveAsset();
public CubeDensityAsset() {
}
@Nonnull
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(!this.isSkipped() && this.densityCurveAsset != null ? new CubeDensity(this.densityCurveAsset.build()) : new ConstantValueDensity(0.0));
}
public void cleanUp() {
this.cleanUpInputs();
this.densityCurveAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.builder(CubeDensityAsset.class, CubeDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec("Curve", CurveAsset.CODEC, false), (t, k) -> t.densityCurveAsset = k, (k) -> k.densityCurveAsset).add()).build();
}
}