package com.hypixel.hytale.server.npc.corecomponents.movement.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import com.hypixel.hytale.server.npc.corecomponents.movement.ActionCrouch;
import com.hypixel.hytale.server.npc.instructions.Action;
import javax.annotation.Nonnull;
public class BuilderActionCrouch extends BuilderActionBase {
protected final BooleanHolder crouching = new BooleanHolder();
public BuilderActionCrouch() {
}
@Nonnull
public String getShortDescription() {
return "Set NPC crouching state";
}
@Nonnull
public String getLongDescription() {
return this.getShortDescription();
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
@Nonnull
public Action build(@Nonnull BuilderSupport builderSupport) {
return new ActionCrouch(this, this.crouching.get(builderSupport.getExecutionContext()));
}
@Nonnull
public Builder<Action> readConfig(@Nonnull JsonElement data) {
this.getBoolean(data, "Crouch", this.crouching, true, BuilderDescriptorState.Stable, "True for crouching, false for non-crouching", (String)null);
return this;
}
}