package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.CeilingPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class CeilingPatternAsset extends PatternAsset {
public static final BuilderCodec<CeilingPatternAsset> CODEC;
private PatternAsset ceiling = new ConstantPatternAsset();
private PatternAsset origin = new ConstantPatternAsset();
public CeilingPatternAsset() {
}
@Nonnull
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
Pattern ceilingPattern = this.ceiling.build(argument);
Pattern originPattern = this.origin.build(argument);
return new CeilingPattern(ceilingPattern, originPattern);
}
}
public void cleanUp() {
this.ceiling.cleanUp();
this.origin.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(CeilingPatternAsset.class, CeilingPatternAsset::new, PatternAsset.ABSTRACT_CODEC).append(new KeyedCodec("Ceiling", PatternAsset.CODEC, true), (t, k) -> t.ceiling = k, (k) -> k.ceiling).add()).append(new KeyedCodec("Origin", PatternAsset.CODEC, true), (t, k) -> t.origin = k, (k) -> k.origin).add()).build();
}
}