package com.hypixel.hytale.server.npc.corecomponents.lifecycle;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.NPCPlugin;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.corecomponents.ActionBase;
import com.hypixel.hytale.server.npc.corecomponents.lifecycle.builders.BuilderActionRole;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import com.hypixel.hytale.server.npc.systems.RoleChangeSystem;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ActionRole extends ActionBase {
protected final int roleIndex;
protected final String kind;
protected final boolean changeAppearance;
@Nullable
protected final String state;
@Nullable
protected final String subState;
public ActionRole(@Nonnull BuilderActionRole builder, @Nonnull BuilderSupport builderSupport) {
super(builder);
this.kind = builder.getRole(builderSupport);
this.roleIndex = NPCPlugin.get().getIndex(this.kind);
this.changeAppearance = builder.getChangeAppearance(builderSupport);
String stateString = builder.getState(builderSupport);
if (stateString != null) {
String[] split = stateString.split("\\.");
this.state = split[0];
this.subState = split.length > 1 && split[1] != null && !split[1].isEmpty() ? split[1] : null;
} else {
this.state = null;
this.subState = null;
}
}
public boolean canExecute(@Nonnull Ref<EntityStore> ref, @Nonnull Role role, InfoProvider sensorInfo, double dt, @Nonnull Store<EntityStore> store) {
return super.canExecute(ref, role, sensorInfo, dt, store) && this.roleIndex >= 0;
}
public boolean execute(@Nonnull Ref<EntityStore> ref, @Nonnull Role role, InfoProvider sensorInfo, double dt, @Nonnull Store<EntityStore> store) {
super.execute(ref, role, sensorInfo, dt, store);
if (role.isRoleChangeRequested()) {
return false;
} else {
RoleChangeSystem.requestRoleChange(ref, role, this.roleIndex, this.changeAppearance, this.state, this.subState, store);
role.setReachedTerminalAction(true);
return true;
}
}
}