package com.hypixel.hytale.builtin.adventure.npcobjectives.npc.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.builtin.adventure.npcobjectives.npc.SensorHasTask;
import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
import com.hypixel.hytale.server.npc.asset.builder.holder.StringArrayHolder;
import com.hypixel.hytale.server.npc.asset.builder.validators.StringArrayNotEmptyValidator;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
import com.hypixel.hytale.server.npc.instructions.Sensor;
import java.util.EnumSet;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class BuilderSensorHasTask extends BuilderSensorBase {
protected final StringArrayHolder tasksById = new StringArrayHolder();
public BuilderSensorHasTask() {
}
@Nonnull
public String getShortDescription() {
return "Checks whether or not the player being iterated by the interaction instruction has any of the given tasks";
}
@Nonnull
public String getLongDescription() {
return this.getShortDescription();
}
@Nonnull
public Sensor build(@Nonnull BuilderSupport builderSupport) {
return new SensorHasTask(this, builderSupport);
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
@Nonnull
public Builder<Sensor> readConfig(@Nonnull JsonElement data) {
this.requireStringArray(data, "TasksById", this.tasksById, 0, 2147483647, StringArrayNotEmptyValidator.get(), BuilderDescriptorState.Stable, "Completable tasks to match by name", (String)null);
this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
return this;
}
@Nullable
public String[] getTasksById(@Nonnull BuilderSupport support) {
return this.tasksById.get(support.getExecutionContext());
}
}