package com.hypixel.hytale.component.system;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Store;
import javax.annotation.Nonnull;
public abstract class WorldEventSystem<ECS_TYPE, EventType extends EcsEvent> extends EventSystem<EventType> implements ISystem<ECS_TYPE> {
protected WorldEventSystem(@Nonnull Class<EventType> eventType) {
super(eventType);
}
public abstract void handle(@Nonnull Store<ECS_TYPE> var1, @Nonnull CommandBuffer<ECS_TYPE> var2, @Nonnull EventType var3);
public void handleInternal(@Nonnull Store<ECS_TYPE> store, @Nonnull CommandBuffer<ECS_TYPE> commandBuffer, @Nonnull EventType event) {
if (this.shouldProcessEvent(event)) {
this.handle(store, commandBuffer, event);
}
}
}