SelectorDensityAsset.java
package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.SelectorDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import javax.annotation.Nonnull;
public class SelectorDensityAsset extends DensityAsset {
public static final BuilderCodec<SelectorDensityAsset> CODEC;
private double fromMin = -1.0;
private double fromMax = 1.0;
private double toMin = -1.0;
private double toMax = 1.0;
private double smoothRange = 0.0;
public SelectorDensityAsset() {
}
@Nonnull
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new SelectorDensity(this.fromMin, this.fromMax, this.toMin, this.toMax, this.smoothRange, this.buildFirstInput(argument)));
}
public void cleanUp() {
this.cleanUpInputs();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(SelectorDensityAsset.class, SelectorDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec("FromMin", Codec.DOUBLE, true), (t, k) -> t.fromMin = k, (k) -> k.fromMin).add()).append(new KeyedCodec("FromMax", Codec.DOUBLE, true), (t, k) -> t.fromMax = k, (k) -> k.fromMax).add()).append(new KeyedCodec("ToMin", Codec.DOUBLE, true), (t, k) -> t.toMin = k, (k) -> k.toMin).add()).append(new KeyedCodec("ToMax", Codec.DOUBLE, true), (t, k) -> t.toMax = k, (k) -> k.toMax).add()).append(new KeyedCodec("SmoothRange", Codec.DOUBLE, true), (t, k) -> t.smoothRange = k, (k) -> k.smoothRange).addValidator(Validators.greaterThanOrEqual(0.0)).add()).build();
}
}