package com.hypixel.hytale.protocol.packets.player;
import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.protocol.SavedMovementStates;
import com.hypixel.hytale.protocol.io.ValidationResult;
import io.netty.buffer.ByteBuf;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class SetMovementStates implements Packet {
public static final int PACKET_ID = 102;
public static final boolean IS_COMPRESSED = false;
public static final int NULLABLE_BIT_FIELD_SIZE = 1;
public static final int FIXED_BLOCK_SIZE = 2;
public static final int VARIABLE_FIELD_COUNT = 0;
public static final int VARIABLE_BLOCK_START = 2;
public static final int MAX_SIZE = 2;
@Nullable
public SavedMovementStates movementStates;
public int getId() {
return 102;
}
public SetMovementStates() {
}
public SetMovementStates(@Nullable SavedMovementStates movementStates) {
this.movementStates = movementStates;
}
public SetMovementStates(@Nonnull SetMovementStates other) {
this.movementStates = other.movementStates;
}
@Nonnull
public static SetMovementStates deserialize(@Nonnull ByteBuf buf, int offset) {
SetMovementStates obj = new SetMovementStates();
byte nullBits = buf.getByte(offset);
if ((nullBits & 1) != 0) {
obj.movementStates = SavedMovementStates.deserialize(buf, offset + 1);
}
return obj;
}
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) {
return 2;
}
public void serialize(@Nonnull ByteBuf buf) {
byte nullBits = 0;
if (this.movementStates != null) {
nullBits = (byte)(nullBits | 1);
}
buf.writeByte(nullBits);
if (this.movementStates != null) {
this.movementStates.serialize(buf);
} else {
buf.writeZero(1);
}
}
public int computeSize() {
return 2;
}
public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) {
return buffer.readableBytes() - offset < 2 ? ValidationResult.error("Buffer too small: expected at least 2 bytes") : ValidationResult.OK;
}
public SetMovementStates clone() {
SetMovementStates copy = new SetMovementStates();
copy.movementStates = this.movementStates != null ? this.movementStates.clone() : null;
return copy;
}
public boolean equals(Object obj) {
if (this == obj) {
return true;
} else if (obj instanceof SetMovementStates) {
SetMovementStates other = (SetMovementStates)obj;
return Objects.equals(this.movementStates, other.movementStates);
} else {
return false;
}
}
public int hashCode() {
return Objects.hash(new Object[]{this.movementStates});
}
}