FloorCurveAsset.java
package com.hypixel.hytale.builtin.hytalegenerator.assets.curves;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import it.unimi.dsi.fastutil.doubles.Double2DoubleFunction;
import javax.annotation.Nonnull;
public class FloorCurveAsset extends CurveAsset {
public static final BuilderCodec<FloorCurveAsset> CODEC;
private CurveAsset curveAsset = new ConstantCurveAsset();
private double limit = 0.0;
public FloorCurveAsset() {
}
@Nonnull
public Double2DoubleFunction build() {
if (this.curveAsset == null) {
return (in) -> 0.0;
} else {
Double2DoubleFunction curve .curveAsset.build();
(in) -> Math.max(.limit, curve.applyAsDouble(in));
}
}
{
.curveAsset.cleanUp();
}
{
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(FloorCurveAsset.class, FloorCurveAsset::, CurveAsset.ABSTRACT_CODEC).append( (, CurveAsset.CODEC, ), (t, k) -> t.curveAsset = k, (k) -> k.curveAsset).add()).append( (, Codec.DOUBLE, ), (t, k) -> t.limit = k, (k) -> k.limit).add()).build();
}
}