package com.hypixel.hytale.server.core.modules.entityui.asset;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec;
import com.hypixel.hytale.assetstore.map.IndexedLookupTableAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.protocol.CombatTextEntityUIAnimationEventType;
import com.hypixel.hytale.protocol.CombatTextEntityUIComponentAnimationEvent;
import javax.annotation.Nonnull;
public abstract class CombatTextUIComponentAnimationEvent implements JsonAssetWithMap<String, IndexedLookupTableAssetMap<String, CombatTextUIComponentAnimationEvent>> {
public static final AssetCodecMapCodec<String, CombatTextUIComponentAnimationEvent> CODEC;
public static final BuilderCodec<CombatTextUIComponentAnimationEvent> ABSTRACT_CODEC;
protected String id;
protected AssetExtraInfo.Data data;
private CombatTextEntityUIAnimationEventType type;
private float startAt;
private float endAt;
public CombatTextUIComponentAnimationEvent() {
}
public String getId() {
return this.id;
}
@Nonnull
public CombatTextEntityUIComponentAnimationEvent generatePacket() {
CombatTextEntityUIComponentAnimationEvent packet = new CombatTextEntityUIComponentAnimationEvent();
packet.type = this.type;
packet.startAt = this.startAt;
packet.endAt = this.endAt;
return packet;
}
@Nonnull
public String toString() {
String var10000 = String.valueOf(this.type);
return "CombatTextUIComponentAnimationEvent{type=" + var10000 + ", startAt=" + this.startAt + ", endAt=" + this.endAt + "} " + super.toString();
}
static {
CODEC = new AssetCodecMapCodec<String, CombatTextUIComponentAnimationEvent>(Codec.STRING, (t, k) -> t.id = k, (t) -> t.id, (t, data) -> t.data = data, (t) -> t.data);
ABSTRACT_CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)AssetBuilderCodec.abstractBuilder(CombatTextUIComponentAnimationEvent.class).append(new KeyedCodec("StartAt", Codec.FLOAT), (event, f) -> event.startAt = f, (event) -> event.startAt).documentation("The percentage of the display duration at which this event should begin.").addValidator(Validators.nonNull()).addValidator(Validators.range(0.0F, 1.0F)).add()).append(new KeyedCodec("EndAt", Codec.FLOAT), (event, f) -> event.endAt = f, (event) -> event.endAt).documentation("The percentage of the display duration at which this event should end.").addValidator(Validators.nonNull()).addValidator(Validators.range(0.0F, 1.0F)).add()).build();
}
}