package com.hypixel.hytale.builtin.adventure.npcobjectives.npc.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionCompleteTask;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
import com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder;
import com.hypixel.hytale.server.npc.corecomponents.audiovisual.builders.BuilderActionPlayAnimation;
import java.util.EnumSet;
import javax.annotation.Nonnull;
public class BuilderActionCompleteTask extends BuilderActionPlayAnimation {
protected final BooleanHolder playAnimation = new BooleanHolder();
public BuilderActionCompleteTask() {
}
@Nonnull
public String getShortDescription() {
return "Complete a task";
}
@Nonnull
public String getLongDescription() {
return "Complete a task. Tasks are picked based on those provided to SensorCanInteract.";
}
@Nonnull
public ActionCompleteTask build(@Nonnull BuilderSupport builderSupport) {
return new ActionCompleteTask(this, builderSupport);
}
@Nonnull
public BuilderActionCompleteTask readConfig(@Nonnull JsonElement data) {
super.readConfig(data);
this.getBoolean(data, "PlayAnimation", this.playAnimation, true, BuilderDescriptorState.Stable, "Whether or not to play the animation associated with completing this task", (String)null);
this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
return this;
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
public boolean isPlayAnimation(@Nonnull BuilderSupport support) {
return this.playAnimation.get(support.getExecutionContext());
}
}